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A moot
Mar 18, 2006 12:26:13 GMT
Post by Zoltan on Mar 18, 2006 12:26:13 GMT
Haha, here I am again with a crazy idea. Well, not very crazy. Wouldn't it be cool to have a moot? Might be during this storyline or later, when all the people on this site are online and discuss our situation. I'd love that. Caymiss speaks for the guard, myself and Aleksandr represent the Apothecaries, there's peopel from the woods (Yulad could come along as a captive of the goblins), Dark elves can be there too, dwarves (Gr'Mefis, what's he doing?), Greamers as well. It'd be an open moot, so anyone can be there, including Kira whos murders discussed as well (though they don't know you did it), Trin can be there, everyone. The date should then be set that everyone CAN join in and we must also have rules of posting order so it doesn't get too confusing. Let's not be hasty, it might not be doable to fit it in our current story, but in the long run I'd like to see this happen Tell me what you think, I beg of you! Zoltan and Trix
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A moot
Mar 18, 2006 16:21:36 GMT
Post by Aleksandr Brovsky on Mar 18, 2006 16:21:36 GMT
Question. What in tarnations is a moot?
I understand the general idea through context alone, but if you could give me a working definition...?
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A moot
Mar 18, 2006 16:48:53 GMT
Post by Zoltan on Mar 18, 2006 16:48:53 GMT
An assembly or gathering of people to discuss a supposed case.
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A moot
Mar 19, 2006 19:23:34 GMT
Post by Arin-Skylis on Mar 19, 2006 19:23:34 GMT
Sounds like a good idea...But you have to think of this...There are quite a few regulars now and it's going to be difficult, not to mention that most of us have at least two characters who are active.
I'd like to see it happen though. Perhaps a night in Tavern after Yulad'ian is home free.
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A moot
Mar 19, 2006 19:29:31 GMT
Post by Marric Laster on Mar 19, 2006 19:29:31 GMT
Aye, we should think on it carefully, set some rules that make it go smoothe.
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A moot
Jul 17, 2006 13:38:15 GMT
Post by Arin-Skylis on Jul 17, 2006 13:38:15 GMT
I still like this idea.
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A moot
Jul 17, 2006 13:55:58 GMT
Post by Zoltan on Jul 17, 2006 13:55:58 GMT
Then, we must set rules.
Idea: I refer to the Lord of the Rings, the Fellowship of the Ring. Ahem: Elrond's council: ONE PERSON is in charge and he will decide who's turn it is to say what (s)he will.
Idea: Initiative: I refer to D&D, basic rules: All roll dice, the highest may speak first, the lowest last. We might do that for several turns untill the moot is at an end.
Both ideas might be a little stiff...
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A moot
Jul 17, 2006 14:04:40 GMT
Post by Arin-Skylis on Jul 17, 2006 14:04:40 GMT
Well there would have to be some rules, a posting order at least, with an exception say if the last poster spoke to you directly...I don't know...
We could really do with a point for it though, and for everyone who's bothered to speak up.
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A moot
Jul 17, 2006 14:09:43 GMT
Post by Zoltan on Jul 17, 2006 14:09:43 GMT
Didn't get that last sentance We could do with a point for it? A posting order, what determines that? I was also thinking something like member groups: The city guard Apothecaries Evil alligned ones Wanderers Rangers And within those groups orders are set... For instance, but the order the groups respond are random. I must think on this more, bit it might work and even be fun ;D
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A moot
Jul 17, 2006 14:18:55 GMT
Post by Arin-Skylis on Jul 17, 2006 14:18:55 GMT
I mean that there should be a reason that everyone is gathered together, at the moment though, that could prove to be relativley easy since everyone is connected to everyone loosley...for example Arin would invite Zoltan and he would invite Mak, who might happen to be with Quell and so on..
That last bit was just me saying that everyone who wants to be involved in such a venture should let it be known, then we could start really working it out.
I like the group idea...It could be a a good way to stop things from getting messy, but still keep it relatively random and free flowing. With some conferring between group members in a seperate thread or PMs or something, they could work out how they would be likely to respond.
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A moot
Jul 17, 2006 14:26:59 GMT
Post by Zoltan on Jul 17, 2006 14:26:59 GMT
Ah yes, here I am again, shooting off technicalities at everyone.
Why are we all gathered? We might all get there on that one place, but why would we? I believe that would instantly make for a storyline. I, for one, am ready for that. And I think that the moot would kind of determine everyone's part in it.
Problem: the WHY, is immediately the STORYLINE, at least in my point of view. Lots of thought should go into this, because a weak story is nowhere near productive.
Maybe I'm making the gathering to big an event, and maybe there's no storyline connected at all. I don't know. I'll start thinking about storylines as soon as I mentally can.
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A moot
Jul 17, 2006 14:33:17 GMT
Post by Arin-Skylis on Jul 17, 2006 14:33:17 GMT
I think another problem (as we've already witnessed) is that when you have a set storyline, it tends to bog you down a bit and get a bit grating...No-one likes things to be too rigid, it cuts off any possibility of deviation and invention...Sometimes it's good to get from A to B via Z, K, F and I...Only to find that L was the destination you were looking for all along...Know what I mean?
Whatever the story ends up being, and wether it comes from the moot, or before, it should be dynamic...Easy to change and mold to suit each person as they please, and able to splinter off into other areas.
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A moot
Jul 17, 2006 14:41:49 GMT
Post by Zoltan on Jul 17, 2006 14:41:49 GMT
Yeah... The leads should be so vague, that you're not given on a silver plate, the directions to where ever...
Yet it should not be, on the other hand, too vague to not know what's going on. A weird event that needs to be straightened out. That might work, so long as the source is not revealed.
We all knew last time, the goblin city was our destination. It was all set out before us and we just followed the "rules".
We need something more mysterious and... Clever.
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A moot
Jul 17, 2006 14:46:24 GMT
Post by Arin-Skylis on Jul 17, 2006 14:46:24 GMT
...Clever? ....Uh...I'll leave that part to you then. ;D
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A moot
Jul 17, 2006 14:50:23 GMT
Post by Zoltan on Jul 17, 2006 14:50:23 GMT
Nah, I'm not really a clever dick, but I'll try But think deep I must. Meditate on this, I will...
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A moot
Jul 17, 2006 14:57:36 GMT
Post by Arin-Skylis on Jul 17, 2006 14:57:36 GMT
Whatever you say..Yoda.
Thinking caps all around methinks. Including myself. I'll see what I can formulate. There are still a few vague background stories floating around to maybe include...Maybe not. I guess we'll see.
Any ideas from anyone are good though *looks at you, yeah you, reading this now*. A moot's not much good with just two of us y'know...
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A moot
Jul 17, 2006 16:17:20 GMT
Post by Aleksandr Brovsky on Jul 17, 2006 16:17:20 GMT
[rhett_butler]Frankly, my dear, I don't give a damn[/rhett_butler]
Actually, I do. But, to be fair.... this session of the moot has been going on for... less than a day. Or a night, in my case. During which I was sleeping and having a dream of a college class lecture in which we were quizzed on Who's Afraid of Virginia Woolf?
But, now that I'm awake and waiting for my clothes to dry before I dash off to work...
...as for the cause of this meeting, there are two ways to do it.
Either this just happens to be Aldorm's biannual pow-wow, in which we discuss why no one is shopping at poor Aleksandr's, and why the guards' uniforms look like a one-thumbed seamstress aimed too low, etc etc...
... or we go with Zoltan/Arin's idea of some as-yet-unknown event that triggers a more emergency-type meeting.
If we go with that one, I vote for the appearance of a few longboats in our harbor, loaded with a score of unidentified warriors from across the ocean.
The beginnings of our own Danish invasion or viking raids, I guess.
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A moot
Jul 17, 2006 16:24:49 GMT
Post by Zoltan on Jul 17, 2006 16:24:49 GMT
Whilst on that longboat subject, we might call them Red Ships and the people on it "Red Ship Raiders", and their keels should be painted red. Oh yeah, and they take our people away and "Forge" them. ANd then those people are just a tad more aware of life than zombies. And we publish it and call it "The assassin's apprentice"
...
Sorry, Robin Hobb, by the way.
But you are talking about a raid, right?
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Iildyn
Stranger
Or rather...
Posts: 19
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A moot
Jul 17, 2006 16:27:10 GMT
Post by Iildyn on Jul 17, 2006 16:27:10 GMT
Sounds like a great deal of fun, especially since there would always be something to read or think to react upon.
Posting order still defeats me, that's something I have no idea how to organize...
The event on the other hand could be a sudden tragedy that brings people 'to the scene' together (perhaps a murder, a fire, a small invasion of who-knows-what) which could lead to interesting things, ie. locking ourselves in a barracks together to plan out how exactly to defend ourselves, ect. ect.
Then again, we could come up with a spur-of-the-moment storyline and all 'happen' to be in the same district of building, or even in a card game together when something odd happens. -shrug-
I haven't the faintest ideas, but there was a little bit of a brain-spill...
Sounds like a lovely idea though. -nods-
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A moot
Jul 17, 2006 16:34:07 GMT
Post by Zoltan on Jul 17, 2006 16:34:07 GMT
Well, I'm glad more people are thinking on this. Don't be afraid to suggest big plotchanges! But as it happens, we've had a goblin raid before, which was fun, but we didn't take long getting over it. I mean: it happened, and it passed. The recovery phase was practically completely skipped Anyways. Another tragic event (like Iildyn suggested) sounds better to me, personally. I'm also thinking : "forestfire", a crisis for the elves. Lost relative, destroyed homes (Woodelves moving towards Aldorm), investigation (mystery), rumour, uproar (enraged elves reacting badly to the unfortunate event), racial conflicts (prejudice, "you wretched humans burned up our homes!"), ... It would make for a dramatic moot.
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